Settlers of Catan movie and series headed to Netflix: it still can’t make the Catan game

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Netflix has quietly bought the screen adaptation rights to Catan, the beloved strategy board game that helped define modern tabletop play. The move positions the streamer to turn a tactile, social pastime into films, series, and unscripted programming — and signals a wider push to mine board game IP for streaming content.

What Netflix actually bought: scope of the Catan deal

The agreement lets Netflix develop multiple formats based on Catan. That includes feature films, episodic television, and reality or unscripted projects tied to the game’s world. Catan began life in 1995 as The Settlers of Catan, created by Klaus Teuber, and has grown into a global franchise cherished by tabletop players.

The rights cover scripted and unscripted screen adaptations, but reports say they do not extend to video game or app development at this time.

How this fits Netflix’s broader gaming and content strategy

Netflix already experiments with games and game-adjacent apps. The company offers mobile tie-ins for shows like Stranger Things and Squid Game. That background makes a Catan adaptation a natural fit for cross-platform engagement.

  • Netflix has a small but growing games catalog for mobile.
  • Board game adaptations can drive companion apps and interactive features.
  • An official Catan app under the Netflix brand could link viewers and players.

Even so, gaming rights are reportedly not part of the current deal, so Netflix cannot immediately launch its own Catan app based on this acquisition.

Existing digital Catan options and the licensing question

Digital versions of Catan already exist on mobile and other platforms. Those editions provide online play but have lagged behind some modern digital board-game ports in updates and features. The new Netflix deal leaves open whether the company will license or partner for a companion app.

Netflix has previously featured third-party games in its library without owning them. Titles like Civilization VI and Hades have appeared as part of its gaming selection through licensing or partnerships. A licensed Catan app would let Netflix connect screen content to interactive play.

Translating hex tiles and dice rolls into drama

Turning a tabletop mechanic into a compelling movie or series is not straightforward. Catan is known for hexagonal tiles, resource trading, and moments of heated rivalry at the table. Those elements are gameplay-first and don’t map neatly to traditional narrative beats.

Possible storytelling routes include:

  • Building a character-driven drama about settlers and political maneuvering.
  • Focusing on survival and exploration themes tied to island settlement.
  • Adapting single-game scenarios into anthology-style episodes.

Creative teams will need to invent a larger fictional world while keeping enough of the game’s spirit to satisfy fans.

Production partners and creative teams attached

Several industry figures and the Teuber family are involved as producers. Names connected to the project include Darren Kyman from Asmodee and Pete Fenlon of CATAN Studio. Guido and Benjamin Teuber, members of the family behind the original game, are also set to produce.

  • Darren Kyman — Asmodee
  • Pete Fenlon — CATAN Studio
  • Guido Teuber and Benjamin Teuber — Teuber family
  • Roy Lee — Vertigo Entertainment

Roy Lee’s participation brings feature experience to the table, given his track record adapting existing IP for film.

Other board game adaptations Netflix is pursuing

Netflix has targeted more tabletop properties beyond Catan. The company is developing a screen project for Exploding Kittens and is working on a reality competition series inspired by Monopoly.

  • Exploding Kittens — another Asmodee-associated title in development.
  • Monopoly — being reimagined as a reality contest format.

These moves suggest Netflix sees board games as fertile ground for new franchises and audience engagement. The streamer may use such adaptations to deepen fan loyalty and expand into gaming-adjacent experiences.

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